Showing posts with label Project zero. Show all posts
Showing posts with label Project zero. Show all posts

Thursday, 19 June 2008

Project Zero 2: Crimson Butterfly DIRECTORS CUT - The Review


Developer: Temco
Publisher: Temco
Realeased: April 29th, 2004
Platforms: Ps2, Xbox (backwards compatible on xbox 360)
Genre: Survival Horror


So right off the bat regulars will know im a big fatal frame fan, and today i finally finished the second game in the series "Crimson Butterfly", so my thoughts?

I bloody love it, heres why.

The game opens and introduces you to twin sisters Mio and Mayu. They are visiting a woodland they used to explore when they were children, and were mayu suffered a permanent leg injury, before the land gets flooded by the construction of an artificial dam. As they sit reminiscing about the past Mio snaps back to reality to find Mayu has wandered off. In the distance Mio can just make out Mayu following something into the deeper woods.
A crimson butterfly.
As Mayu follows her sister the sky darkens, buildings can be made out in the distance and people can be heard chanting.
And more butterfly's.
When Mio finally catches up to Mayu they are on a hill, by a shrine, overlooking a long since abandoned village, hidden for decades in the mountains of the regions.
Getting bad vibes they turn to leave, only to find the path has gone, so with no alternative route, given Mayu's bad leg, the sisters head into town. 
At first the town seems dead, and it is, but it is by no means restful as they soon find out. "All gods village" has been in the same perpetual night for decades and the mad ghosts of the people who have died there roam the streets and homes, all with ill intent to use the sisters as part of there "ritual".....

So as you can imagine the plot kept me enthralled, its a story of loss, love, the nature of siblings and there responsibilities and it just never lets up, its like a cool mountain stream. It looks quite, simple, pretty, but try as you might you cant stop its progress, its a simple but powerful narrative ill spoil no further, but the endings a good one.

Gameplay wise its very much the same kettle of fish as the first fatal frame game, albeit with everything improved. the controls are responsive, well balanced and thought out, my only gripe being that, given the fixed nature of the static cameras in the game you can run up one corridor ,then ,given a reversed angle, start running back down it again without changing the analogue stick around.
Not a big problem, but worth a grumbling mention.

The sound is of the "less is more" variety, and its masterfully done, like bells, crunching gravel or creaking boards, rotten with age and neglect, all add to the mise-en-scene of each chapter and aside form the games theme played in the credits there's little music to speak of. But that only makes what there is have that much more powerful an impact. 

Graphically its been given an upgrade for the xbox and it really shows, the characters are all memorable, there's like 50 different types of enemy in the game, which compared to resident evil or silent hill is a feat in and of itself, and overall its a great looking game, but that alone is not a note worthy thing. 
I really must express to you the art direction of this game. its aesthetic, a grainy series of browns and blacks and general dark color palettes, are juxtaposed by the rich reds in the game every now and then. This contrast is a fantastic choice of design in terms of setting a mood, and giving the game a character which makes the predecessor pale in comparison to.
The pale girls, dressed in blacks and browns, in a shadowy forest, swarmed with the titular ,phosperecent, Crimson Butterflies is a powerful and memorable image.

Overall this is not your generic survival horror, this is something very special that only comes around every so often. Its an art house styled horror game, its psychological, thought provoking and terrifying all at the same time.
This Is , in my opinion, tied with  Silent Hill 2 for the title of greatest Survival horror game in the genre.  This game is an achievement in a world of mindless shooters and sex appeal over story. 

If you are a survival horror fan you owe it to yourself to play this game.


[10/10]

Wednesday, 18 June 2008

"Experience the fear"

So I thought it was time for a break down of fatal frame 4 from what we know.


We can get a few things 1: That the protagonist has ties to a hospital, does this mean the girls pictured on the official site are her and other patients?, or did they all live on this island the hospital has connections to? They were "rescued", but are now dying off. is this a ring style curse?, or perhaps the purpose they were born for, are they more rope shrine maidens or something more sinister. 5 for the 5 elements in japanese folklore?.

Who knows, but the reading makes interesting food for though doesn't it?

What about the name of the game? "The Mask of the Lunar Eclipse"?

what significance does that bear?  

The only reference i could find to an eclipse was the Shinto sun goddess "Amarterasu ", Who caused an eclipse by sealing a cave, from what ive read ,hurriedly, on the subject the world was saved by a sumo. which, whilst saying something for the bravery of the sumo, doesn't seem in keeping with the theme of the series.
What about masks? 
The first thing that comes to mind are Japanese Noh Theatre masks. The noh performances are based on 6 groupings, possibly it could be used for 5 girls and an eclipse as the 6th grouping? 
Although, the Noh theatre has routes in Buddhism, not shinto like i think the rest of the series is, so again. not in keeping with the vibe of its predecessors.
Honestly i dont think ill ever guess the story before i play it, but its fun to think about it and take wild guesses, and learn some folklore in the process.

Thursday, 27 September 2007

Fatal frame/ Project Zero 4 only on Nintendo Wii

http://www.1up.com/do/newsStory?cId=3163198

huh.
Colour me surprised, but in a good way, the cube had a good amount of survival horror titles but so far the wii only has umbrella chronicles, sadness, escape from bug island and, well thats all i can think of right now. So its great to hear a horror game series i actually find scary, which is a rarer thing as ive gotten older and more desensitized to horror, Is coming to the wii , fatal frame, or project zero as its known over here is, for those who dont know, a supernatural survival horror in which you play a girl who's trapped in an anbandoned mansion or town, depending on the game and is trapped in there with the restless spirits of the dead. The only way to combat these ghosts is to take there pictures with the mystical camera obscura thus exorcising/sealing them away.
To do this the game goes into a 1st person mode, as seen through the cameras lens, and i think this could work well on the wii utilizing the wiimote instead of an analogue stick.
Ive allways found the atmosphere in this series be pretty damn frightening, which is allways the sign of a good horror game and i think this is perfectly suited for the wii and its nice to see some good horror games starting to come out for it.