Developer: Artificial Studios/ Immersion Games
Platforms: Xbox 360, PC, (Soon to see a PS3 release as monster madness: grave danger)
Released: June 28th 2007
Genre: Arcade horror shoot-em-up
.....I know, i know. you screaming "Danny, what'chu been smokin', this aint no horror game!!1!oneone!".
Well if you look back at my early posts i said i was blogging on my passion for horror themed games. They don't have to be inherently scary. This falls into the category. Its not scary, but horror fans will most definitely dig it.
Basically i bought this dirt cheap for £5 in gamestation, my usual bargain haunt. It looked interesting enough to hold my attention, a gauntlet style romp through a suburban setting in the middle of a zombie outbreak. How could i not like that?
So basically its gauntlet meets zombies ate my neighbors, a lucas arts classic on them thar early consoles. you run around, with 3 or 4 dozen zombies around you and you have dual nail guns.
Its mindless carnage, and the live multiplayer is just as good. The soundtrack and overall art direction is nice, but nothing memorable. The characters are cliche' the nerd, the slacker, the prissy cheerleader and the goth girl. but there meant to be so its all fine and dandy with me.
From start to finish its a homage to all the good old horror flicks of yesteryear and i really enjoyed it, the controls are simple, if a little buggy in the vehicles (including giant mechs i shit you not).
Overall its a simple, but lengthy game, and i can only criticize its lack of co-op gameplay on xbox live, whilst this is being done in the upcoming playstation 3 release, a patch for the 360 version would be most welcome.
SCARE FACTOR [0/10]